| Actor(System *parent) (defined in OpenCAL::Actor) | OpenCAL::Actor | [protected] |
| disable() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| disableDraw() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| enable() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| enableDraw() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| execute(float seconds) | OpenCAL::Gravity | [virtual] |
| Force(PhysicsSystem *parent) (defined in OpenCAL::Force) | OpenCAL::Force | |
| getDownGravity() const (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [inline] |
| getDraw() const (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| getGravity() const (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [inline] |
| getParent() const (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| Gravity(PhysicsSystem *parent, const Vector3 &gravity=Vector3(0.0f,-9.81f, 0.0f)) (defined in OpenCAL::Gravity) | OpenCAL::Gravity | |
| Gravity(PhysicsSystem *parent, float downGravity) (defined in OpenCAL::Gravity) | OpenCAL::Gravity | |
| initialize() (defined in OpenCAL::Actor) | OpenCAL::Actor | [virtual] |
| isEnabled() const (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| isInitialized() const (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline, virtual] |
| m_draw (defined in OpenCAL::Actor) | OpenCAL::Actor | [protected] |
| m_enabled (defined in OpenCAL::Actor) | OpenCAL::Actor | [protected] |
| m_gravity (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [protected] |
| m_initialized (defined in OpenCAL::Actor) | OpenCAL::Actor | [protected] |
| m_parent (defined in OpenCAL::Actor) | OpenCAL::Actor | [protected] |
| render() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline, virtual] |
| setDraw(bool enabled=true) (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| setEnabled(bool enabled) (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| setGravity(const Vector3 &gravity) (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [inline] |
| setGravity(float downGravity) (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [inline] |
| toggle() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| toggleDraw() (defined in OpenCAL::Actor) | OpenCAL::Actor | [inline] |
| ~Actor() (defined in OpenCAL::Actor) | OpenCAL::Actor | [virtual] |
| ~Force() (defined in OpenCAL::Force) | OpenCAL::Force | [virtual] |
| ~Gravity() (defined in OpenCAL::Gravity) | OpenCAL::Gravity | [virtual] |
1.3.8