addForce(const Vector3 &force) (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline, virtual] |
getAccelleration() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
getForce() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
getForceP() (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
getMass() const (defined in OpenCAL::Physical) | OpenCAL::Physical | |
getMomentum() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
getOneOverMass() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
getVelocity() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline, virtual] |
getVelocityP() (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline, virtual] |
hasInfiniteMass() const (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
m_force (defined in OpenCAL::Physical) | OpenCAL::Physical | [mutable, protected] |
m_oneOverMass (defined in OpenCAL::Physical) | OpenCAL::Physical | [protected] |
m_velocity (defined in OpenCAL::Physical) | OpenCAL::Physical | [mutable, protected] |
Physical(float mass=1.0) (defined in OpenCAL::Physical) | OpenCAL::Physical | [protected] |
resetForce() (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
setAccelleration(const Vector3 &accelleration) (defined in OpenCAL::Physical) | OpenCAL::Physical | |
setForce(const Vector3 &force) (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
setInfiniteMass() (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
setMass(float mass) (defined in OpenCAL::Physical) | OpenCAL::Physical | |
setOneOverMass(float oneOverMass) (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
setVelocity(const Vector3 &velocity) (defined in OpenCAL::Physical) | OpenCAL::Physical | [inline] |
~Physical() (defined in OpenCAL::Physical) | OpenCAL::Physical | [virtual] |