| addMaterial() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| addMaterial(const Material &material) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| addTriangle(const Triangle &triangle) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| addVertex(const Vertex &vertex) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| calculateVertexNormals() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| clear() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| disableDrawNormals() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| enableDrawNormals() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getDrawNormals() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getMaterial(unsigned int i) const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getMaterial(unsigned int i) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getTexture() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getTexture() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getTriangle(unsigned int i) const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getTriangle(unsigned int i) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getVertex(unsigned int i) const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| getVertex(unsigned int i) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| hasTexture() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| invalidateTriangleNormals() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| isRigid() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| loadFromFile(const string &filename) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| m_drawNormals (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| m_materials (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| m_rigid (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| m_texture (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| m_triangles (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| m_vertices (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| MaterialList typedef (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| numMaterials() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| numTriangles() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| numVertices() const (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| reserveMaterials(unsigned int n) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| reserveTriangles(unsigned int n) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| reserveVertices(unsigned int n) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| setDrawNormals(bool enabled=true) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| setTexture(Texture *texture) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| toggleDrawNormals() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [inline] |
| TriangleList typedef (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| TriangleMesh(bool rigid=false) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| TriangleMesh(const string &filename, bool rigid=false) (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | |
| VertexList typedef (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [protected] |
| ~TriangleMesh() (defined in OpenCAL::TriangleMesh) | OpenCAL::TriangleMesh | [virtual] |
1.3.8