addNormal(const Vector3 &normal) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getNormal() const (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getNormalP() (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getPosition() const (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getPositionP() (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getTextureU() const (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
getTextureV() const (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
isLinked() const (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
linkPosition(Vector3 *position) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | |
m_linked (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [protected] |
m_normal (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [protected] |
m_position (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [protected] |
m_textureU (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [protected] |
m_textureV (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [protected] |
setNormal(const Vector3 &normal) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
setPosition(const Vector3 &position) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | |
setTexturePos(float u, float v) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | [inline] |
Vertex() (defined in OpenCAL::Vertex) | OpenCAL::Vertex | |
Vertex(Vector3 *position) | OpenCAL::Vertex | |
Vertex(const Vector3 &position) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | |
Vertex(const Vector3 &position, const Vector3 &normal) (defined in OpenCAL::Vertex) | OpenCAL::Vertex | |
~Vertex() | OpenCAL::Vertex | [virtual] |