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Force.h

00001 /*************************************************************************** 00002 * This file is part of OpenCAL: Open Computer Animation Library * 00003 * I created OpenCAL as my master's thesis Computer Science (multimedia) * 00004 * at the tUL university in Diepenbeek, Belgium * 00005 * * 00006 * Copyright (C) 2003-2004 by Jeroen Dierckx * 00007 * jeroen.dierckx@student.luc.ac.be * 00008 * * 00009 ***************************************************************************/ 00010 00011 #ifndef OPENCAL_FORCE_H 00012 #define OPENCAL_FORCE_H 00013 00014 // Includes 00015 #include <OpenCAL/global.h> 00016 #include <OpenCAL/Actor.h> 00017 00018 namespace OpenCAL 00019 { 00020 // Forward declarations 00021 class PhysicsSystem; 00022 00026 class OPENCAL_API Force: public Actor 00027 { 00028 protected: 00029 // Member variables 00030 00031 public: 00032 // Constructors and destructor 00033 Force(PhysicsSystem *parent); 00034 virtual ~Force(); 00035 00036 // Get functions 00037 00038 // Set functions 00039 00040 // Other functions 00041 }; 00042 } 00043 00044 #endif // OPENCAL_FORCE_H

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